1. General
Job Title: MidLevel Cinematic Artist
Type: Contract
Level: MidLevel
Location: Vancouver Canada
Workplace: Onsite (hybrid)
Duration: ASAP to Full 18 months
2. About the job
How would you create compelling cinematic scenes that tell a story and evoke emotions Do such questions intrigue you
How do you ensure seamless transitions between gameplay and cinematic sequences
How do you utilize your knowledge of cinematography principles to enhance the visual storytelling in video games
What tools and software do you use for motion capture session preparation and support
How do you mentor and train junior layout artists to develop their skills in cinematic art
3. Summary of the opportunity
Client Overview: We are hiring for a leading technology company that specializes in the development of video games.
Role Summary: As a MidLevel Cinematic Artist you will work closely with the Cinematics Director and various departments of the Game Team to create compelling cinematic scenes that enhance the overall gaming experience. Your expertise in storytelling cinematography animation and editing will be crucial in bringing the games narrative to life.
4. What are the key responsibilities
Work with the Cinematics Director and various departments of the Game Team.
Previsualize scenes in Maya and Unreal using concepts scripts and storyboards.
Prepare and support motion capture sessions.
Perform technical layout of realtime scenes in Motion Builder Maya and Unreal.
Edit scenes with audio using Premiere and Unreal.
Polish the final camera work.
Create seamless transitions between gameplay and cinematics.
Convey emotions and storytelling through cinematic cameras.
Develop a deep understanding of proprietary tools and processes used in layout.
Anticipate layout production needs and effectively communicate tool requests.
Collaborate with production on dependencies estimates and scheduling.
Mentor and train new layout artists as needed.
5. What experience are we looking for to drive success
MUSTHave Skills and Qualifications:
35 years of experience in video games film/television or equivalent.
Artrelated degree and/or comparable professional experience.
Indepth understanding of cinematic language and storytelling techniques.
Strong knowledge of camera lenses and principles of cinematography.
Experience working with motion capture.
Comprehensive understanding of animation principles.
Ability to offer creative problemsolving ideas for cinematics.
Excellent time management and organizational skills.
Proficiency in Maya Motion Builder and Premiere.
Preferred Skills and Qualifications:
Scripting skills in Maya and Motion Builder.
Unreal Engine or other game engine experience.
Animation rigging and video editing experience.
6. So calling all top performers
Exciting Opportunity: This role presents an exciting opportunity to contribute to impactful projects and initiatives while honing your skills in cinematic art within a dynamic and innovative technology company.
Competitive Compensation: Competitive hourly rate offered.
Application Process: To apply for this role please apply online or email your resume highlighting your relevant experience and qualifications. Please ensure that your application provides accurate information.
About this posting: This description has been designed to indicate the general nature and level of work performed by employees within this position. The actual duties responsibilities and qualifications may vary based on assignment.
Equal Employment Opportunity: We are committed to diversity and inclusion. We have a nondiscrimination policy and encourage diverse candidates to apply. We also ensure accessibility and provide accommodation throughout the recruitment process.
In conclusion: Dont miss out on this exciting opportunity to join our team and make a meaningful impact! Apply today! Please feel free to drop in your resume at
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