Work closely with the Art Director and concept artists to help define the vision and set a high quality bar for the Companys character models. Ensure character models are consistent with the visual style of the game. Help develop and improve the character art pipeline. Push the visual bar as high as possible while still always putting the end player experience first. Create 3D character assets along with establishing workflows and pipelines and providing feedback to the team. Develop 3D computer graphics on animation production.Requirements: Bachelors degree in Computer Graphic Entertainment Technology or related or foreign equivalent plus 36 months of experience in the job offered and 36 months of experience in developing 3D computer graphics animation.