Game Master Jobs in Poland
Game Master Jobs in Poland
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Would you like to join one of the most innovative IT companies in the regionOur client is a leading Fintech company and data center that provides IT solutions for over 2.3 million active bank customers and 6.7 million active bank accounts in Europe. In a work environment where everyon More...
As an Open World Level Designer you will be responsible for designing scripting and optimizing areas and systems within the game to meet the directors vision and enhance player engagement. You will collaborate with various teams to deliver highquality openworld experiences.Your daily More...
Creating and maintaining a tool for reporting defects directly from the game and the editor.Creating and implementing automated performance tests for the game.Programming and modifying a bot utilizing behavior trees in C.Maintaining and developing the system controlling the bot and th More...
Weekly testing and analyzing performance on GPU and CPU.Active participation in the daily work of the scrum technological team (standups. grooming planning etc.).Ongoing support for artistic and technology teams.Creating test plans and test cases as well as their implementation and ma More...
Your daily tasks:Working on functional tests of our games.Creating test cases.Finding defects and reporting them in a consistent and measurable form.Prioritizing bugs depending on the project phase.Signaling design risks to the QA Lead.Close cooperation with the whole QA team in terms More...
This position is for a new IP in addition to Dying Light and the fantasy game.As a Level Designer you will be responsible for designing building gameplay locations scripting iterating and optimizing levelsYour daily tasks:Cocreating and transforming the project vision into a playable More...
This position is for a new IP in addition to Dying Light and the fantasy game.As a Level Designer you will be responsible for designing building gameplay locations scripting iterating and optimizing levelsYour daily tasks:Cocreating and transforming the project vision into a playable More...
This position is for a new IP in addition to Dying Light and the fantasy gameTechland is looking for a talented and experienced Level Artist to join one of our teams in Wrocaw. You will help to create amazing environments the players will be exploring and admiring. You will be moving More...
This position is for a new IP in addition to Dying Light and the fantasy gameTechland is looking for a talented and experienced Level Artist to join one of our teams in Wrocaw. You will help to create amazing environments the players will be exploring and admiring. You will be moving More...
As a Level Designer you will be responsible for designing building gameplay locations scripting iterating and optimizing levels/quests in an openworld game. You will work on OpenWorld systems such as population encounters and other mechanics related to building amazing gameplay in an More...
Your daily tasks:1. Guiding the creative vision and direction of animationDefine and uphold the highest quality standards for all animations ensuring they meet the studios excellence benchmarks.Develop and implement efficiency standards that streamline the animation production process More...
A Technical Artist is a bridge between the game artists and the developers helping both and able to do both kinds of work on their own. A Technical Artist at Evolution can expect to do some development work in games some artrelated work for games work on optimizing existing games help More...
Your daily tasks:1. Guiding the creative vision and direction of animationDefine and uphold the highest quality standards for all animations ensuring they meet the studios excellence benchmarks.Develop and implement efficiency standards that streamline the animation production process More...
Your daily tasks:1. Guiding the creative vision and direction of animationDefine and uphold the highest quality standards for all animations ensuring they meet the studios excellence benchmarks.Develop and implement efficiency standards that streamline the animation production process More...
As a Level Designer you will be responsible for designing building gameplay locations scripting iterating and optimizing levels/quests in an openworld game. You will work on OpenWorld systems such as population encounters and other mechanics related to building amazing gameplay in an More...
As a Level Designer you will be responsible for designing building gameplay locations scripting iterating and optimizing levels/quests in an openworld game. You will work on OpenWorld systems such as population encounters and other mechanics related to building amazing gameplay in an More...
As a Level Designer you will be responsible for designing building gameplay locations scripting iterating and optimizing levels/quests in an openworld game. You will work on OpenWorld systems such as population encounters and other mechanics related to building amazing gameplay in an More...
Your daily tasks:1. Guiding the creative vision and direction of animationDefine and uphold the highest quality standards for all animations ensuring they meet the studios excellence benchmarks.Develop and implement efficiency standards that streamline the animation production process More...
This position is for a new IP in addition to Dying Light and the fantasy game.Your daily tasks: Creating and modifying 3D models of characters humans working directly with the Art Director with the direction of your work being detailed by the Art Guide. Creating character 3 More...
Your daily tasks:Designing various types of assets based on briefs and aligned with our brand identity.Developing a wide range of promotional layouts and images. Responsible for delivering designs that meet the brief.Maintaining a consistent visual style and branding across all a More...
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