Duties: Researcher Biomechanics and Human Factors Location: Onsite: Seattle WA This position will support multiple programs and research in the Augmented Mixed and Virtual Reality domains. We are looking for creative researchers to tackle challenging and exciting problems in support of the Reality Labs Human Factors Pathfinding UXR team. In this role you will help explore input devices for the next generation of computing with a focus on physical comfort natural motion biomechanics and human motor systems. You will play an active role in designing planning and running fastpaced research studies in a new research laboratory. The role will require technical competence in datacollection and processing of biomechanical time series data such as kinematics EMG and force data. Youll work closely with prototypers engineers and other researchers seeking to design computing for the future! Responsibilities: Design plan and conduct studies to assist the explorations in next generation computing to understand how computer users may be impacted by novel computer experiences Collect and analyze biomechanical and physiological test data to understand the users experience and point of view Develop and execute scripts to analyze and interpret timeseries data. Set up maintain research laboratory equipment (up to 50 pounds) computer software and lab supplies. Document synthesize and present data Conduct literature reviews to self educate and to help educate others Integrate and synchronize research equipment and with new technologies Ensure that participants are safe and comfortable during research studies Reports to UX Research Scientist Requirements : Human participant research experience Hands on lab equipment experience: data collection (calibration recording data and processing) Data analysis using a computer language (e.g. Matlab/Python/R) to filter visualize and process data especially in three dimensions CMotion Visual 3D (ability to write and execute scripts) Knowledge Skills and Competencies: Consumer product development related research experience preferred Knowledge and understanding of kinematics forces and electromyography (EMG) data. Understanding of human anatomy physiology and biomechanical analysis tools and techniques. Experience with these types of data: mechanical biomechanical anthropometrical animation perception and physiological data Experience with these sensors: three dimensional motion capture forceplates strain gauges accelerometers pressure sensors electromyography etc Ability to synthesize data and write test results in a clear and concise manner. Preference for a record of presenting and publishing experiments in journals and/or at scientific conferences Education:Masters or Doctorate Degree or equivalent experience in fields such as: BiomechanicsMechanical Engineering Story Behind the Need Business Group & Key Projects:Surrounding team & key projects
Skills: Researcher Biomechanics and Human Factors Location: Onsite: Seattle WA This position will support multiple programs and research in the Augmented Mixed and Virtual Reality domains. We are looking for creative researchers to tackle challenging and exciting problems in support of the Reality Labs Human Factors Pathfinding UXR team. In this role you will help explore input devices for the next generation of computing with a focus on physical comfort natural motion biomechanics and human motor systems. You will play an active role in designing planning and running fastpaced research studies in a new research laboratory. The role will require technical competence in datacollection and processing of biomechanical time series data such as kinematics EMG and force data. Youll work closely with prototypers engineers and other researchers seeking to design computing for the future! Responsibilities: Design plan and conduct studies to assist the explorations in next generation computing to understand how computer users may be impacted by novel computer experiences Collect and analyze biomechanical and physiological test data to understand the users experience and point of view Develop and execute scripts to analyze and interpret timeseries data. Set up maintain research laboratory equipment (up to 50 pounds) computer software and lab supplies. Document synthesize and present data Conduct literature reviews to self educate and to help educate others Integrate and synchronize research equipment and with new technologies Ensure that participants are safe and comfortable during research studies Reports to UX Research Scientist Requirements : Human participant research experience Hands on lab equipment experience: data collection (calibration recording data and processing) Data analysis using a computer language (e.g. Matlab/Python/R) to filter visualize and process data especially in three dimensions CMotion Visual 3D (ability to write and execute scripts) Knowledge Skills and Competencies: Consumer product development related research experience preferred Knowledge and understanding of kinematics forces and electromyography (EMG) data. Understanding of human anatomy physiology and biomechanical analysis tools and techniques. Experience with these types of data: mechanical biomechanical anthropometrical animation perception and physiological data Experience with these sensors: three dimensional motion capture forceplates strain gauges accelerometers pressure sensors electromyography etc Ability to synthesize data and write test results in a clear and concise manner. Preference for a record of presenting and publishing experiments in journals and/or at scientific conferences Story Behind the Need Business Group & Key Projects:Surrounding team & key projects
Education: Education:Masters or Doctorate Degree or equivalent experience in fields such as: BiomechanicsMechanical Engineering
Required Skills: PRODUCT DEVELOPMENTPUBLISHINGPROCESS DATADATA ANALYSISCOLLECTION
Additional Skills: DATA COLLECTIONCALIBRATIONMATLABPYTHONUSER EXPERIENCE DESIGNMOTION CAPTURECONTROL ALGORITHMSPATHFINDINGLABORATORYEQUIPMENT SALESTIMESERIESPRODUCT SALESMARKETING ANALYSISANIMATIONSENSORSMECHANICAL ENGINEERINGHUMAN FACTORS
Minimum Degree Required: Masters Degree
Hours Per Day: 8.00
Hours Per Week: 40.00
Languages: English( Speak Read Write )
Department: Cost of goods sold : 1100
Job Category: IT