Partner HR Jobs in Poland
Partner HR Jobs in Poland

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As an Open World Level Designer you will be responsible for designing scripting and optimizing areas and systems within the game to meet the directors vision and enhance player engagement. You will collaborate with various teams to deliver highquality openworld experiences.Your daily More...
Your daily tasks:Design and implementation of gameplay mechanics in Techlands newest games in particular:Develop and Implement AI Systems: Design program and refine AI behaviors and systems using Unreal Engine 5 including the creation of Behavior Trees AI Controllers and custom logic More...
This position is for a new IP in addition to Dying Light and the fantasy game.Your daily tasks: Design and implementation of gameplay mechanics in Techlands newest games in particular:Creating and prototyping new mechanics / systems.Development of an already existing code base.Cr More...
We are seeking a skilled Senior Cinematic Artist to become a part of our Warsaw/ Wroclaw studios and aid in the continued progress of Dying Light. Our Cinematics team excels in creating captivating interactive sequences and cutscenes utilizing cuttingedge animation tools and motion ca More...
We are seeking a skilled Senior Cinematic Artist to become a part of our Warsaw/ Wroclaw studios and aid in the continued progress of Dying Light. Our Cinematics team excels in creating captivating interactive sequences and cutscenes utilizing cuttingedge animation tools and motion ca More...
Responsibilities:Write and improve technical documentation for content creators and developers.Combine text with supporting visual elements to present complex information in a manner that can be easily understood by the target audience.Edit clarify and proofread technical documents wr More...
This position is for a new IP in addition to Dying Light and the fantasy game.Your daily tasks: Design and implementation of gameplay mechanics in Techlands newest games in particular:Develop and Implement AI Systems: Design program and refine AI behaviors and systems using Unrea More...
As an Environment 3D Artist you will be a part of a team responsible for creating highquality 3D models for building our environments. You will work closely with the Team Leader and Art Director. Your duties will consist of creating assets or complex sets of assets as well a More...
Your daily tasks:Designing developing and maintaining engaging and original quests for our players both on paper and in our proprietary CEngineWorking closely and iteratively with the Narration team (the whole team creates develops and provides feedback for all ideas)Stepping into the More...
Your daily tasks:Designing developing and maintaining engaging and original quests for our players both on paper and in our proprietary CEngineWorking closely and iteratively with the Narration team (the whole team creates develops and provides feedback for all ideas)Stepping into the More...
This position is for a new IP in addition to Dying Light and the fantasy game.As a Level Designer you will be responsible for designing building gameplay locations scripting iterating and optimizing levelsYour daily tasks:Cocreating and transforming the project vision into a playable More...
Responsibilities:Write and improve technical documentation for content creators and developers.Combine text with supporting visual elements to present complex information in a manner that can be easily understood by the target audience.Edit clarify and proofread technical documents wr More...
Your goal:Support the Lead Game Designer & Game Director in delivering the vision for a new online experience within Dying Light franchiseAuthor online/game features fitting a broader framework for an online experience delivered by the Game Director under the creative support of t More...
As a Level Designer you will be responsible for designing building gameplay locations scripting iterating and optimizing levels/quests in an openworld game. You will work on OpenWorld systems such as population encounters and other mechanics related to building amazing gameplay in an More...
As a Senior Level Designer you will be responsible for creating engaging gameplay and immersive story experiences for the player whether in narrative adventures or open world.Your daily tasks:Designing building locations scripting iterating and optimizing levels/quests in an openworld More...
Your goal:Support the Lead Game Designer & Game Director in delivering the vision for events and live updates within the Dying Light FranchiseDesign and implement features that will empower designers to engage our audience and operate the game live in line with the game direction. More...
Your daily tasks:Nurturing relationships with business partners including 1stparty partners distributors and game developers.Implementing and driving the business development strategy for new and existing products.Crafting and executing sales proposals to distributors and presenting r More...
As a Senior Level Designer you will be responsible for creating engaging gameplay and immersive story experiences for the player whether in narrative adventures or open world.Your daily tasks:Designing building locations scripting iterating and optimizing levels/quests in an openworld More...
As an Art Director you will be responsible for defining and executing the overall artistic vision of Techland games (in the Dying Light Universe) and ensuring excellence in all aspects of ingame visual assets. Your daily tasks:Creation of artistic visions for Techland games based More...
Your goal:Support the Lead Game Designer & Game Director in delivering the vision for a new online experience within Dying Light franchiseAuthor online/game features fitting a broader framework for an online experience delivered by the Game Director under the creative support of t More...
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