Under the supervision of the audio manager and in collaboration with the relevant parties involved in the creation of our games the sound designers responsibilities include:
- Generating a list of the Sound effects VO and Music elements needed for games and dynamicingame advertising.
- Working collaboratively with the project team and contributing ideas/opinions to help establish a games sound identity
- Creating/Designing high quality Sound effects VO and Music elements to ensure the overall audio aesthetic matches the vision of the games
- Collaborating with other audio team members (designers composers etc.) to create a cohesive audio experience for the end user.
- Ensure that audio is designed and delivered on time on budget and at a very high quality level
- Communicating regularly with the various parties involved in the project such as the games audio and production teams
- Troubleshoot and help fix any audio bugs that come up during the production of these games
Qualifications :
- Expertlevel knowledge of audiocreation and editing DAWs such as ProTools or Reaper
- Proficient in all steps of audio design right from field and foley recording to editing processing and mastering
- Ability to create and edit highquality original sounds using sound libraries synthesis and field recordings all while keeping a focus on the big picture.
- Good knowledge of major soundeffect libraries (Sound Ideas Hollywood Edge Boom Library etc.)
- Knowledge of the technical audio constraints posed by interactive platforms like Mobile HTML PC and Console and knowledge of their audio compression formats storage memory management etc.
- Excellent Music editing skills and Music composition is a plus
- Experience and knowledge with online music libraries is an asset.
- Knowledge and mastery of audio middleware like Wwise or FMOD
- Familiarity with enginebased audio integration processes such as in Unreal or Unity is an asset
Our best profile are :
- You have a diploma in sound design
- You have at least 3 years of professional experience as a sound designer at a video game company and have published at least one major title
- You work well in a fast paced environment and are able to fulfill sound requests the same day
- You are a good technical thinker selfmotivated with a solutionoriented attitude
- You can work well alone and know how to prioritize work based on constraints and are able to juggle several projects at a time
- You have a good understanding of current industry audioquality standards
- You like to work as part of a team youre creative and very thorough and have excellent communication and organizational skills
- You are receptive to constructive criticism and are comfortable in a collaborative work environment
Wondering what to expect in our recruitment process Weve got all the details ready for you ; . Take a lookits simple and transparent!
Curious about the incredible perks of joining our team Dont miss outcheck them out ; and see whats waiting for you!
Additional Information :
Its an Awesome Environment
- You want to be part of an exceptional experience within a company that is constantly growing.
- You want to work with talented people who are industry pioneers.
- You want to join a global company and meet great people around the world from all walks of life.
- Motivating challenging and rewarding work on the next great frontiers in games.
- Careerdevelopment opportunities.
- Exceptional library of diverse top games with broad distribution.
For more information go to
Wondering what to expect in our recruitment process Weve got all the details ready for you . Take a lookits simple and transparent!
Curious about the incredible perks of joining our team Dont miss outcheck them out and see whats waiting for you!
Remote Work :
No
Employment Type :
Contract