drjobs Senior Level Designer fmx

Senior Level Designer fmx

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1 Vacancy
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Job Location drjobs

Frankfurt - Germany

Monthly Salary drjobs

Not Disclosed

drjobs

Salary Not Disclosed

Vacancy

1 Vacancy

Job Description

Our Story:

At DECK 13 Interactive were more than just a game development studiowere a diverse passionate community of creators dedicated to crafting unforgettable gaming experiences. Since our founding in 2001 in the heart of Frankfurt Germany weve been pushing the boundaries of whats possible in PC and console games. Now part of the PulluP Entertainment group our team of around 100 talented professionals continues to shape the future of gaming.

Were the minds behind titles like Lords of the Fallen The Surge series and Atlas Fallen known for their rich worlds and immersive gameplay. But we believe the best games are still ahead of us and thats where you come in.

Were looking for a talented and passionate Senior Level Designer (f/m/x) to join our team immediately and help us bring dynamic lifelike movements to our next generation of immersive worlds.

Your Quest:

As Senior Level Designer youll be shaping the game world to guide players through and create engaging varied gameplay scenarios. In addition you will collaborate on shaping workflows and processes of the Level Design department and help nurture our common vision and culture.

Level Creation:

  • Drive the planning design balancing tuning implementation and polish of interactive 3D levels that build on the creative direction of the product.
  • Strive to bring together a wide range of systems and elements that make up the game world and create immersive gameplay scenarios.
  • Ensure balanced pacing and cohesiveness of gameplay elements in level designs and see to players being able to instinctively navigate the game world.
  • Leverage powerful editors and scripts to move concepts and designs to actual implementation.
  • Resourcefully navigate constraints and challenges by finding creative solutions to work around them.

Ownership:

  • Take ownership of and assume a key role in driving the conceptualization of the game world and implementation of level design and gameplay scenarios in an interdisciplinary team.
  • Provide receive and process feedback across level content and across the game.
  • Demonstrate a high level of ownership and responsibility in your day to day work and across disciplines.
  • Display a high amount of motivation and diligence in your work towards our common vision.
  • Support your Lead in managing the Level Design department by taking organisational responsibility shaping processes mentoring junior team members and nurturing team culture as a role model.

Collaboration and Coordination:

  • Become a full member of our design team.
  • Work closely with the Lead Level Designer to ensure the timely completion of tasks at the desired quality level.
  • Collaborate with other designers and departments (such as Level Art Narrative) while shaping game world and features to create a cohesive vision and experience.
  • Ensure the communication and proper documentation of design work and gameplay systems.

Your Toolkit:

  • Experience : 5 years professional experience in the field of game design with strong work samples or online portfolio showcasing previous work.
  • Level & Environment Authoring : Expertise in gameplay space design level production and implementation of gameplay features into the game world.
  • Engine Proficiency : Strong knowledge in Unreal Engine 5 and preferably additional working knowledge of other professional game development editors.
  • Collaborative Spirit: A team player with strong communication skills and a passion for working in a creative interdisciplinary environment.
  • Mindset : A positive solutionoriented attitude with a willingness to embrace challenges and learn from diverse perspectives.

You Get Extra XP For:

  • Experience in programming/scripting.
  • Proficiency in 2D/3D production software such as Photoshop Maya Blender.
  • Prior work experience in adjacent disciplines such as Combat Design Quest Design UX Design Art Disciplines.
  • Prior experience & responsibility in project or team management roles.

PowerUps You Receive:

At DECK 13 Interactive our people are at the heart of everything we do. We believe in creating an environment where you feel valued supported and empowered to do your best work. Heres what we offer to make that happen:

  • A modern centrally located office in Frankfurt Germany (near Messe).
  • Free language courses to help you expand your skills.
  • Monthly allowances for remote working and fitness studio memberships.
  • A monthly allowance for the Deutschlandticket to ease your commute.
  • Taxfree Probonio vouchers available every month.
  • Free access to an online mental health platform (Mindsurance) to support your wellbeing.
  • Opportunities for career growth with a yearly learning & development budget.
  • Flexibility with remote work within Germany plus 30 days of remote work abroad per year.
  • 28 days of paid vacation plus the 24th and 31st of December off.
  • Participation in our bonus system after your first shipped project.

Our Commitment to Inclusivity:

DECK 13 Interactive is an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees. We welcome applications from all individuals regardless of gender race ethnicity religion sexual orientation age disability or any other characteristic that makes you unique.

We believe that diverse teams create the best games and were dedicated to building a workplace where everyone can thrive.

Employment Type

Full Time

Company Industry

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