Job Title: 3D ARTIST
Job Summary:
As a 3D Artist you will be responsible for producing highquality AAA environment assets for our projects. You will create mood boards concept boards and gather references for preparing asset proposals. You will produce highquality assets while respecting gameplay and technical constraints. You will collaborate with texture artists level artist and level designers when producing assets.
RESPONSIBILITIES:
- Create realistic 3D models and textures including architecture organic objects and props in accordance with the artistic direction production deadlines and technical specifications.
- Sculpt/model UV & texture and integrate both high & low polygon meshes in a PBR pipeline.
- Verify the quality of objects in the game and make improvements where necessary to fit technical constraints and artistic direction.
REQUIRED QUALIFICATIONS:
- College Diploma/Degree in graphic design 3D video game development or equivalent training.
- 35 years games industry experience with industry 3D packages preferably 3DSMax & ZBrush.
- Experience working on published AAA games a strong advantage.
REQUIRED SKILLS:
- Expert knowledge of 3DSMax ZBrush and Substance Painter.
- Expert knowledge of Photoshop.
- Excellent knowledge of realtime modeling techniques (shaders PBR normal displacement etc.)
- Strong portfolio showing 3D art skills and demonstrating a high level of artistic creativity.
- Familiarity with game development cycle.
- Good understanding of architecture.
OTHER SKILLS:
- Good organization skills.
- Strong time management skills.
- Excellent English communication skills (spoken and written).
- Considerable understanding of video games and broad video game culture.
- Selfmotivated and agile.
Remote Work :
No
Employment Type :
Fulltime