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Game Developer

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1 Vacancy
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Job Location drjobs

Warsaw - Poland

Monthly Salary drjobs

Not Disclosed

drjobs

Salary Not Disclosed

Vacancy

1 Vacancy

Job Description

We are seeking an experienced Game Developer to join our clients dynamic team to build an HTML5 browserbased game engine. The ideal candidate will have a strong background in both frontend and backend game development and a passion for creating immersive multiplayer gaming experiences.

Project Overview:

The primary objective is to develop a robust browserbased game engine with the following features:

  • Multiplayer support
  • Interaction directly with the browser (not an embedded frame)
  • A unified currency system (similar to Robux on Roblox)
  • Relative leaderboards for competition within leagues
  • Replay functionality (inspired by Starcraft 2 and Id Software)
  • Crossgame points and achievements
  • Value exchange based on the timeinvestment of players across different games

Examples of games to be implemented on the engine include:

Technical Requirements:

  • frontend: HTML5 CSS3 JavaScript (ES6)
  • backend: Node.js NestJS
  • game engine: Phaser Matter.js Cannon.js
  • audio management: Web Audio API
  • asset management: Webpack Parcel
  • database: PostgreSQL MySQL
  • networking: WebSockets Socket.IO RabbitMQ Colyseus
  • replay system: IndexedDB Custom Event Logging
  • leaderboards: Redis Firebase Realtime Database
  • cloud hosting: AWS GameLift Azure PlayFab AWS S3 Azure Blob Storage
  • graphics: WebGL
  • security: JWT Express Rate Limit

Qualifications:

  • Proven experience as a Game Developer
  • Strong understanding of multiplayer gaming mechanics
  • Ability to work on crossfunctional systems and features
  • Excellent problemsolving skills and attention to detail
  • Team player with strong communication skills
  • Passion for game development and innovation


011124AB

Experienced game developer needed English B2

Project: Build an HTML5 browserbased game engine.

Key features of an engine:

Multiplayer;

Interact with browser not in a standalone embedded frame;

Unified currency like Robux on Roblox;

Relative leaderboards (compare against players in your own league);

Replays like Starcraft 2 and Id Software where you can press H while watching any gameplay;

Crossgame points and achievements (can take what you do in Game 1 and get something in

Game 2);

Timeinvestment of an average player determines the value of anything in a game for

exchange in another game;

Examples of games planned to be implemented on the engine:

;t23s

;t34s

;t2m52s

Approximate tech. requirements:

frontend: HTML5 CSS3 JavaScript (ES6)

backend: Node.js NestJS

game engine: Phaser Matter.js Cannon.js

audio management: Web Audio API

asset management: Webpack Parcel

database: PostgreSQL MySQL

networking: WebSockets Socket.IO RabbitMQ Colyseus

replay system: IndexedDB Custom Event Logging

leaderboards: Redis Firebase Realtime Database

cloud hosting: AWS GameLift Azure PlayFab AWS S3 Azure Blob Storage

graphics: WebGL

security: JWT Express Rate Limit

Employment Type

Full Time

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