We are currently seeking a talented Unreal Engine Cinematic Designer with focus on camera work to join our team and work on cinematics. Playsense is a fullservice creative agency and a production house working with such clients as Wargaming Riot Ubisoft Rovio and others. We provide advertising solutions for the gaming and entertainment industry.
Tasks
- Develop and set up cinematic scenes in Unreal Engine with a key priority in camera work.
- Animate cameras to establish expressive and dynamic shots that support visual storytelling.
- Utilize the Sequencer and Timeline to create smooth transitions complex animations and camera effects.
- Work on shot composition lighting and camera movement to achieve cinematic quality.
- Configure postprocessing and effects such as depth of field color correction and lighting to enhance the visual quality of the scene.
- Team up with animators environment artists and technical specialists to bring creative concepts to life.Contribute and develop ideas for improving cinematic creation and camera work to achieve the highest visual quality.
Requirements
- Experience with Unreal Engine at least 2 years with a focus on cinematic creation and camera management.
- Strong knowledge of cinematography principles: shot composition lighting camera movement framing.
- Expertise in Sequencer and Blueprint for setting up camera logic and animation.
- Experience with postprocessing and effects setup in Unreal Engine.
- Ability to work in a team receive and provide constructive feedback.
- Attention to detail creative approach and a motivation to design striking scenes.
Preferred Qualifications:
- Experience working on trailers or short films cinematics
- Knowledge of other 3D graphics and animation tools (Maya Blender 3ds Max).
- A portfolio showcasing your camera work and shot composition skills.
We Offer:
- The opportunity to work on exciting projects within a creative team of professionals.
- Flexible schedule and the possibility of remote work.
- Opportunities for professional growth and development.