Park Naturalist Jobs in Poland
Park Naturalist Jobs in Poland

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Your daily tasks: Regular tests of the CEngine Editor (collection of editors used to create the game).Planning and coordination of the Editor tests.Active participation in the daily work of the scrum technological team (standups grooming planning etc.).Ongoing support for technol More...
Your daily tasks: Regular tests of the CEngine Editor (collection of editors used to create the game).Planning and coordination of the Editor tests.Active participation in the daily work of the scrum technological team (standups grooming planning etc.).Ongoing support for technol More...
We are looking for a Senior Engine Programmer to join our studio. In this role you will be primarily responsible for the design and development of our proprietary engine CEngine as well as the wide range of systems and tools used by our production teams.Your daily tasks:Designing deve More...
Your daily tasks:Administer and monitor the infrastructure hosting our microservices on AWS.Automate infrastructure provisioning using IaCAdminister databases including Redis MongoDB and MariaDB.Set up and maintain CI/CD pipelines on GitLabImprove and manage monitoring solutions to tr More...
This position is for a new IP in addition to Dying Light and the fantasy gameTechland is looking for a talented and experienced Level Artist to join one of our teams in Wrocaw. You will help to create amazing environments the players will be exploring and admiring. You will be moving More...
Your daily tasks:Identifying and reporting project risks to stakeholders.Cooperating with project teams to realize the vision.Removing roadblocks resolving dependencies setting up clear goals for teams and individuals.Supervising project schedules and managing task backlogs.Ensuring a More...
Your daily tasks:Administer and monitor the infrastructure hosting our microservices on AWS.Automate infrastructure provisioning using IaCAdminister databases including Redis MongoDB and MariaDB.Set up and maintain CI/CD pipelines on GitLabImprove and manage monitoring solutions to tr More...
Your daily tasks:Analyzing game data to understand players needs and evaluate game mechanics.Conducting rapid adhoc analyses to address urgent business and/or development needs.Identifying optimal solutions for given problems by applying a broad range of knowledge including game data More...
As an Open World Level Designer you will be responsible for designing scripting and optimizing areas and systems within the game to meet the directors vision and enhance player engagement. You will collaborate with various teams to deliver highquality openworld experiences.Your daily More...
This position is for a new IP in addition to Dying Light and the fantasy game.As an Environment 3D Artist you will be a part of a team responsible for creating highquality 3D models. You will work closely with the Team Leader and Art Director. Your duties will consist of creating asse More...
This position is for a new IP in addition to Dying Light and the fantasy game.Your daily tasks:Design and implementation of gameplay mechanics in Techlands newest games in particular:Creating and prototyping new mechanics / systems.Development of an already existing code base.Creating More...
This position is for a new IP in addition to Dying Light and the fantasy game.Your daily tasks: Creating and modifying 3D models of characters humans working directly with the Art Director with the direction of your work being detailed by the Art Guide. Creating character 3 More...
Your daily tasks:Design and implementation of gameplay mechanics in Techlands newest games in particular:Develop and Implement AI Systems: Design program and refine AI behaviors and systems using Unreal Engine 5 including the creation of Behavior Trees AI Controllers and custom logic More...
Your daily tasks:Designing various types of assets based on briefs and aligned with our brand identity.Developing a wide range of promotional layouts and images. Responsible for delivering designs that meet the brief.Maintaining a consistent visual style and branding across all a More...
This position is for a new IP in addition to Dying Light and the fantasy game.Your daily tasks: Design and implementation of gameplay mechanics in Techlands newest games in particular:Creating and prototyping new mechanics / systems.Development of an already existing code base.Cr More...
As an Open World Level Designer you will be responsible for designing scripting and optimizing areas and systems within the game to meet the directors vision and enhance player engagement. You will collaborate with various teams to deliver highquality openworld experiences.Your daily More...
We are seeking a skilled Senior Cinematic Artist to become a part of our Warsaw/ Wroclaw studios and aid in the continued progress of Dying Light. Our Cinematics team excels in creating captivating interactive sequences and cutscenes utilizing cuttingedge animation tools and motion ca More...
Responsibilities:Write and improve technical documentation for content creators and developers.Combine text with supporting visual elements to present complex information in a manner that can be easily understood by the target audience.Edit clarify and proofread technical documents wr More...
This position is for a new IP in addition to Dying Light and the fantasy game.Your daily tasks: Design and implementation of gameplay mechanics in Techlands newest games in particular:Develop and Implement AI Systems: Design program and refine AI behaviors and systems using Unrea More...
As an Environment 3D Artist you will be a part of a team responsible for creating highquality 3D models for building our environments. You will work closely with the Team Leader and Art Director. Your duties will consist of creating assets or complex sets of assets as well a More...
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