Game Producer Jobs in Warszawa
Game Producer Jobs in Warszawa
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Your goal:Support the Lead Game Designer & Game Director in delivering the vision for a new online experience within Dying Light franchiseAuthor online/game features fitting a broader framework for an online experience delivered by the Game Director under the creative support of t More...
Your daily tasks:Designing developing and maintaining engaging and original quests for our players both on paper and in our proprietary CEngineWorking closely and iteratively with the Narration team (the whole team creates develops and provides feedback for all ideas)Stepping into the More...
As a leading renewable energy producer we depend on the dedicated people who want to shape the future with us. Due to our rapid growth in Poland we are looking for More...
Your goal:Support the Lead Game Designer & Game Director in delivering the vision for a new online experience within Dying Light franchiseAuthor online/game features fitting a broader framework for an online experience delivered by the Game Director under the creative support of t More...
Your goal:Support the Lead Game Designer & Game Director in delivering the vision for events and live updates within the Dying Light FranchiseDesign and implement features that will empower designers to engage our audience and operate the game live in line with the game direction. More...
As a leading renewable energy producer we depend on the dedicated people who want to shape the future with us. Due to our rapid growth in Poland we are looking for More...
We are looking for an experienced and creative Lead Level Designer to inspire our team to create unforgettable experiences for players. Join us to help shape the future of our games.Project: Dying Light franchise and related projects (not officially announced yet).Your daily tasks:Lea More...
Weekly testing and analyzing performance on GPU and CPU.Active participation in the daily work of the scrum technological team (standups. grooming planning etc.).Ongoing support for artistic and technology teams.Creating test plans and test cases as well as their implementation and ma More...
Your daily tasks:Working on functional tests of our games.Creating test cases.Finding defects and reporting them in a consistent and measurable form.Prioritizing bugs depending on the project phase.Signaling design risks to the QA Lead.Close cooperation with the whole QA team in terms More...
Your daily tasks: Regular tests of the CEngine Editor (collection of editors used to create the game).Planning and coordination of the Editor tests.Active participation in the daily work of the scrum technological team (standups grooming planning etc.).Ongoing support for technol More...
Creating and maintaining a tool for reporting defects directly from the game and the editor.Creating and implementing automated performance tests for the game.Programming and modifying a bot utilizing behavior trees in C.Maintaining and developing the system controlling the bot and th More...
As an Open World Level Designer you will be responsible for designing scripting and optimizing areas and systems within the game to meet the directors vision and enhance player engagement. You will collaborate with various teams to deliver highquality openworld experiences.Your daily More...
As a Level Designer you will be responsible for designing building gameplay locations scripting iterating and optimizing levels/quests in an openworld game. You will work on OpenWorld systems such as population encounters and other mechanics related to building amazing gameplay in an More...
Weekly testing and analyzing performance on GPU and CPU.Active participation in the daily work of the scrum technological team (standups. grooming planning etc.).Ongoing support for artistic and technology teams.Creating test plans and test cases as well as their implementation and ma More...
Your daily tasks:Designing various types of assets based on briefs and aligned with our brand identity.Developing a wide range of promotional layouts and images. Responsible for delivering designs that meet the brief.Maintaining a consistent visual style and branding across all a More...
Your daily tasks:1. Guiding the creative vision and direction of animationDefine and uphold the highest quality standards for all animations ensuring they meet the studios excellence benchmarks.Develop and implement efficiency standards that streamline the animation production process More...
As a Senior Level Designer you will be responsible for creating engaging gameplay and immersive story experiences for the player whether in narrative adventures or open world.Your daily tasks:Designing building locations scripting iterating and optimizing levels/quests in an openworld More...
We are seeking a skilled Senior Cinematic Artist to become a part of our Warsaw/ Wroclaw studios and aid in the continued progress of Dying Light. Our Cinematics team excels in creating captivating interactive sequences and cutscenes utilizing cuttingedge animation tools and motion ca More...
Responsibilities:Write and improve technical documentation for content creators and developers.Combine text with supporting visual elements to present complex information in a manner that can be easily understood by the target audience.Edit clarify and proofread technical documents wr More...
Responsibilities:Team Leadership and Development:Leading the creative marketing team.Organizing regular internal workshops and developing creative skills in the team.Setting developmental goals that will help grow your team.Conceptual Work:Developing creative briefs translating them i More...
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