The Cinematic Designer plays a key role in creating and integrating cinematics into the game while ensuring seamless transitions with gameplay. They build the structure of cinematics and maintain their technical coherence throughout production. Beyond creative and technical skills this role requires strong communication abilities to effectively coordinate teams resolve complex situations and ensure that every element fits perfectly within the game.
Responsibilities:
Develop communication with various departments to ensure smooth integration of cinematics into the game.
- Participate in setting up integrating and maintaining cinematics within the game and for production teams.
- Document the pipeline and tools to facilitate knowledge sharing within the team.
- Prepare motion capture production (locating ingame spaces exporting scenes in 3D).
- Familiarize with scripting.
- Anticipate and resolve technical constraints related to cinematics.
- Manage technical and productionrelated issues between cinematic and game production teams.
- Contribute to problemsolving and technological research with the teams.
- Become a technical reference on the game engine.
- Direct team members to the right contacts when needed.
- Track and update requests regularly.
- Actively participate in debugging before delivering the final version.
- Propose solutions to align with the creative vision.
- Provide creative input on cinematic direction.
Qualifications :
You have:
- A strong understanding of game engines constraints and different ingame systems.
- good cinematic skills that would be a strong asset for the role.
- A good written and spoken English proficiency.
- a good proficiency in version control software (Perforce Git etc.).
- A background in quest design or level design is a plus. The role is also open to candidates with programming/visual scripting experience.
- A good knowledge of 3D animation and video file production is a plus.
- A strong skills in video editing software such as Adobe Premiere.
- An effective use of data management tools.
- A Good ability to work in a team strong organizational skills adaptability and openmindedness.
You are:
- Creative with the ability to challenge tools engines and analyze games effectively.
- Proactive with the ability to adapt to different production contexts.
- Autonomous and curious eager to learn new skills.
- Communicative as teamwork and serviceoriented thinking are at the heart of the cinematic designer role.
Additional Information :
Check out this guide to help you with your application and learn about our actions to encourage more diversity and inclusion.
Remote Work :
No
Employment Type :
Fulltime