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You will be updated with latest job alerts via emailBased in our Barcelona Studio join the talented team in Montral and embark on a unique gaming adventure! We are looking for a passionate Technical Art Director to bring their skills to our Dungeons & Dragons PC/Console video game project. This groundbreaking game will merge actionRPG/survival elements with lifesimulation features to redefine the genre and captivate players globally. As a Technical Art Director you will work closely with art technical and creative directors to bring our creative vision to life. You will oversee tech art pipelines and look development while facilitating crossteam development and collaboration throughout all development phases.
Main responsibilities:
Take ownership of art content pipelines and ensure their efficiency.
Oversee the world/biome generation pipeline dynamic weather & time of day character customization and modular stronghold and dungeonbuilding system.
Work with our Art team to maintain performance & memory budgets across all platforms.
Bridge between programmers and artists to ensure crossdisciplinary conversations.
Work with technical artists and 3D programmers to develop rendering features and shaders.
Develop and refine internal pipelines identifying and resolving art workflow issues in collaboration with technical artists engineers and artists.
Evaluate adopt and mentor the team on innovative technologies and processes.
Define the technical roadmap and longterm vision for the tech art team aligning with the needs of various disciplines.
Integrate and review technology (both internal and external) in art workflows focusing on the most efficient and costeffective solutions.
Cultivate a tech art department culture that values empowerment selfaccountability and creative freedom.
Qualifications :
At least 10 years of professional game development experience including a minimum of 3 years in a lead or director position
Indepth knowledge of CG fundamentals such as modeling texturing shading rigging animation lighting and rendering
Expertise in modern art software packages and at least one indepth (Max/Maya Houdini Substance 3D ZBrush etc.)
Experience with game engines such as Unreal Unity or modern proprietary engines
A keen eye for visual quality and strong aesthetic judgment
Proficiency in Python PyQt MAXscript or MEL for scripting in DCC applications with C/C# knowledge being a plus in engine
Solid understanding of 3D math and related concepts
Strong grasp of asset management and sharing best practices
Creative problemsolving skills to tackle technical challenges
Excellent communication abilities to bridge the gap between artists and software engineers
A bachelors degree in computer science engineering graphic art or a related field or equivalent experience
Proven experience leading tech art for a AAA title
Additional Information :
Why Join the World of Gameloft
Benefits:
We cant wait to find our next great talent!
Join our team recently recognized in Forbes top 100 companies to work for! Were gamers from all walks of life united in creating a culture of inclusivity. Partnering with organizations like COGAM we ensure a safe workplace for everyone regardless of background or gaming preference. Whether youre a casual or hardcore gamer on any platform (were crossplatform now!) we want you to feel like you belong. Be part of shaping the gaming industry with us!
Please note that only selected candidates will be contacted and your CV will be saved in our files for a period of 6 months.
Want to know more Please visit our Website:
If the offer interests you Join the Game!
Remote Work :
No
Employment Type :
Fulltime
Full-time