drjobs Machine learning Programmer Character Animation - Rainbow Six

Machine learning Programmer Character Animation - Rainbow Six

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1 Vacancy
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Job Location drjobs

Montreal - Canada

Monthly Salary drjobs

Not Disclosed

drjobs

Salary Not Disclosed

Vacancy

1 Vacancy

Job Description

We are changing how we do animation here at Ubisoft and on Rainbow Six. The injection of ML and GenAI has caused a paradigm shift in the capacity to produce high quality human like animation at a scale we could not before. By joining this team you would be contributing to modernizing our animation tech stack with novel ML based techniques to help us make bigger betterlooking games with a heavy focus on animation quality. This role would be a step beyond RND with a focus on industrializing ML into a modern games engine. 
Responsibilities
    Analyse existing animation tech stack and propose and implement novel approaches using machine learning techniques
    Stay on top of the current industry developments in ML and bring them to the animation leadership for knowledge sharing
    Execute and contribute to the existing animation roadmap for the animation team
    Work as apart of a diverse full stack animation team to revolutionize how we make animation as a studio by industrializing pragmatic ML techniques into our animation technology stacks
    Able to think outside of animation domain and provide ML solutions into other domains for problem solving


Qualifications :

    Masters or PHD in a machine learning software engineering field (or equivalent industry experience)
    Undergaduate degree in computer science (or significant industry experience)
    Strong 3D mathematics and calculus
    Experience with modern game engines (unreal / unity)
    Understanding of current novel and standard runtime and offline animation techniques for games and film
    Innovative thinker also able to take direction
    Excellent communication skills
    Pragmatic and solution oriented
    Mastery of deep learning frameworks (pytorch / keras)
    Understanding of state of the art machine learning topics (VAEs NERFS GANS etc)
    A passion for animation in games
    C experience


Remote Work :

No


Employment Type :

Fulltime

Employment Type

Full-time

Company Industry

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