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You will be updated with latest job alerts via emailtinyBuild is a global video game publisher and developer focused on creating longlasting sustainable franchises across multiple media formats. The company is responsible for over 70 titles including Hello Neighbor Graveyard Keeper and Potion Craft and has a dozen development studios in the US EU Serbia and Ukraine.
We are strengthening our team to work on a new multiplayer survival sandbox openworld project for PC.
You will have the opportunity to join the team at the very beginning of development and significantly influence the successful implementation of the project.
Responsibilities:
Shaders materials creation from scratch and working with existing ones
Creating and optimizing ingame graphic content improving the quality of the games visual components
Developing implementing and supporting new technical solutions for our artists
Maintenance of technical documentation
Searching for thirdparty graphics solutions and optimizing them for the project
Monitoring and supervising the overall art department work from the technical standpoint
Writing toolkits for Engine (UE5 Unity)
By necessity writing toolkits for 3d editors.
Relevant Experience:
Minimum 1year experience as a technical artist in game development
Excellent knowledge of UE
Excellent knowledge of 3D graphics creation pipeline from modeling to implementation and tuning in UE
Experience with version control systems
Understanding of UE rendering pipeline principles
Opportunities & Benefits:
Full Time