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3D Rigger

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1 Vacancy
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Job Location drjobs

Mumbai - India

Monthly Salary drjobs

Not Disclosed

drjobs

Salary Not Disclosed

Vacancy

1 Vacancy

Job Description

Job Title: 3D Rigger 

**Note**: Final Designation/Level will be decided based on the relevant experience and interview ratings. 

 

JOB SUMMARY: 

Ubisoft India Studio is seeking an experienced Technical Artist for the development of a new title! As the Technical Artist you will be responsible for research innovation and giving technical support to team members to guide and assist them in the best practices possible to ensure highest technical quality of asset production. 

 

JOB RESPONSIBILITIES:  

  • Develop and maintain numerous real time character and prop rigs. 

  • Work closely with character art team to ensure assets are suitable for rigging. 

  • Work closely with animation team to ensure rigs can get integrate into game engine with quality of result 

  • Facial rigging for motion capture and procedural animation using tools. 

  • Integrate reflex/dynamic constrains for character quadruped & custom rig  

  • Deploy animation tools workflows and pipelines to improve production efficiency 

  • Work with motion capture data in Motion Builder. 

  • Motion Builder character setup and rigging. 

  • Produce documentation for technical things training and future reference
      

THE PROFESSIONAL VALUE YOU BRING:   

  • Good understanding and work experience of Control IK/FK setup 

  • Experience with game engine like Unity/Unreal Engine and related art pipeline. 

  • 5 years of experience in AAA games and HD game. 

  • Experience coding/developing tools in Python/MEL MaxScript. 

  • Familiarity with animation pipelines 

  • Good knowledge of 3Ds Max/Maya/Blender or any computer graphics software 

  • Experience using and developing animation pipelines and animation tools. 

  • Experience iterating and implementing quickly without sacrificing quality. 

NICE TO HAVE: 

  • Industry experience working on or shipping AAA titles 

  • Trajectories mocap data in software or tool 

  • Good understanding of Humanoid and Custom Expression Control Set 

  • Experience with perforce JIRA and other data management software 

  • Knowledge or experience with animation tools like MotionBuilder 

 

THE PERSONAL VALUE YOU BRING:   

  • Positive influence and leadership skills 

  • Good organization skills 

  • Strong communication skills 

  • Considerable understanding of video games and broad video game culture 

  • Strong technical skills and ability to write technical documentations 

  • Selfmotivated and agile 

 

UBISOFT OFFERS:

  • International game projects & IPs. 

  • Access to cuttingedge hardware. 

  • Experience using hottest internally developed game engines. 

  • Proficient and funtoworkwith colleagues. 

 


Remote Work :

No


Employment Type :

Fulltime

Employment Type

Full-time

Company Industry

About Company

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