drjobs 3D Character Artist

3D Character Artist

Employer Active

1 Vacancy
drjobs

Job Alert

You will be updated with latest job alerts via email
Valid email field required
Send jobs
Send me jobs like this
drjobs

Job Alert

You will be updated with latest job alerts via email

Valid email field required
Send jobs
Job Location drjobs

Quebec - Canada

Monthly Salary drjobs

Not Disclosed

drjobs

Salary Not Disclosed

Vacancy

1 Vacancy

Job Description




Are you an artist and passionate about creating characters in the video game industry Are you creative and able to adapt to different artistic styles Bkom is adding a member to its team and this is your chance to join us as a 3D character artist!



  • 3D modeling of visual material with a primary focus on faces physics and clothing;
  • Creation of Blend shapes topologies and optimized meshes;
  • Creation of textures and UV unfolding;
  • Creation of PBR materials for characters;
  • Collaborate with level design teams;
  • Collaborate with technical artists to specify shaders and tools;
  • Determine the artistic needs of the project to meet expectations.


Profil

  • Have more than 5 years of experience in the video game industry;
  • Proficiency in software Maya Zbrush Substance Painter and Marvelous Designer;
  • Knowledge of the Unreal Engine 5 and Unity game engine;
  • Knowledge of human and animal anatomy and movement;
  • Passionate about video games and motivated by content creation;
  • Knowledge of traditional drawing and illustration (relief light material perspective color);
  • Good knowledge of PBR techniques;
  • Communicate clearly and concisely and be able to popularize concepts and ideas;
  • Demonstrate autonomy initiative and good organizational skills;
  • Able to estimate work time manage priorities and meet deadlines;
  • Be aware of the evolution of the industry and is always looking for better work methods and tools to ensure a superior quality production;
  • Be creative and adaptable to different types of artistic styles;
  • Knowledge of the Substance Designer tool (asset);
  • Knowledge of Shader construction Rig and animation (asset).


Informations contractuelles


  • A competitive salary based on your skills;
  • A regular schedule of 37.5 hours per week;
  • Remote working according to your preferences;
  • Access to 5 days of flexible time off to rest or literally do anything you want;
  • A guaranteed treatment plan that will give you peace of mind on sick or appointment days;
  • Attractive group insurance offering a wide range of coverage (health dental travel short and long term salary insurance);
  • A Telus Health telemedicine platform;
  • Monthly allowances on the TEDY platform to allow you to spoil yourself a little;
  • A group RRSP with an advantageous employer contribution;
  • A real impact on original and varied projects;
  • Free healthy snacks offered every day;
  • An office in Quebec City;
  • Time off during the holiday season;
  • Access to your own personalized space in an open bright and trendy environment;
  • International clients in the toy and entertainment industries;
  • The chance to work with compassionate competent and talented people;
  • Social activities and lots of fun!


Not convinced yet Click on the link here to learn more about our team our projects and our clients:

Dipl me en multim dia, animation 3D ou effets visuels (ou quivalent); Avoir 10 ans d exp rience dans l industrie du jeu vid o; Avoir livr des IP de jeu consoles et PC; Connaissances sur les moteurs de jeu Unreal, Unity ou tout autre moteur de jeu exclusif; Connaissance approfondie des logiciels de production d animation; Exp rience dans l'approche technique et dans diff rentes variantes stylistiques de l animation de jeux vid o (Keyframe, mocap, stop motion, cycles, etc); Compr hension fondamentale de l'art de l'animation traditionnelle, animation 2D digital; Capacit de documenter son processus; tre autonome et tre un joueur d' quipe; Faire preuve d'initiative; Solides comp tences en communication; Avoir la volont d'innover; Capacit travailler selon les contraintes techniques du projet; Ma trise de la langue fran aise et anglaise (parl et crit); Exp rience dans l animation cin matographique et architecturale ou industrielle (Atout); Compr hension ou exp rience en VFX (Atout).

Employment Type

Full Time

About Company

Report This Job
Disclaimer: Drjobpro.com is only a platform that connects job seekers and employers. Applicants are advised to conduct their own independent research into the credentials of the prospective employer.We always make certain that our clients do not endorse any request for money payments, thus we advise against sharing any personal or bank-related information with any third party. If you suspect fraud or malpractice, please contact us via contact us page.