About the Role
The Senior Engine Programmer is responsible for the maintenance of and the optimization of InHouse game engines. He/She should be able to find the bottleneck of performance and give feasible solutions on how to solve it. As a senior one he/she also can help team members who are less experienced.
What you will do
- Expand the engine for new requirements. Delivery results in time.
- Profile game performance make out solution and implement it within budget.
- Responsible for stability and compatibility of engine. Quick response for bugs.
- Strong ability to collaborate and communicate inside and outside team.
- Keep an eye on new techniques. Strong selfmotivation in learning.
Qualifications :
What you will bring
- Understand C data structure and algorithm quite well.
- Familiar with multiplethread game engine structure.
- Having experience of game engine optimization.
- Knowing one of the fields quite well: animation physical AI graphics sound debug assembly language etc.
- Good English reading and writing skill.
Additional Information :
- Console game development experience: Nintendo switch PlayStation Xbox etc.
- Good English listening and speaking skill.
Remote Work :
No
Employment Type :
Fulltime