About the Role
The UI Artist is responsible for ensuring the design and graphic production of the menus and user interfaces of games. His/her supervisor follows up his/her work so it can be easily integrated in the game and comply with the artistic direction and technical constraints.
UI /UIUI
What you will do
- Adaptable to a variety of engines and art styles. Must have participated in development and be proficient in using Unitys UI module.
- Work with UX designer; produce icons menus GUI; research and exploration.
- Create and cut assets to put them into the right path.
- Cooperate with game designer programmer and lead artist to assist with development.
- Creating compelling interface animations for game.
- Contribute on defining guidelines and work with lead artist to ensure cohesion and quality standards.
- Fix or improve quality issues reported by QA team or stakeholders.
- Keep to improve and grow within a highly dynamic and creative art team.
Qualifications :
What you will bring
- At least 3 years working experience in UI art of game industry.
- Be master of Photoshop good knowledge and practical operation in Illustrator and other graphic/visual software.
- Be good at different art style (Realistic cartoon and stylized art style) and easily adaptable.
- Experienced with XD or Figma and willing to learn wireframe tools.
- Good communication skills and mindset.
- Has great passion for creating and playing games and be interested with all platforms.
- Aware of current trends in UI/UX.
- UI
- Photoshop Illustrator
- XDFigma
- UI/UX
Bonus Points
- Game engine experience is a plus.
- Strong English communication skill is a plus
Remote Work :
No
Employment Type :
Fulltime