Development of a map engine using Rust Web Assembly Web GL and Web GPU. Development of related shaders. Work on technically demanding and challenging projects within a rare OSSbased business model in Japan allowing engineers to perform visibly significant work. Required Skills: > Experience in development with C/C Rust or JavaScript (including Web GL Three.js etc.) > Experience in development using graphics APIs (Web GL Web GPU DirectX etc.) and shaders (GLSL HLSL etc.) > Knowledge of general computer graphics GPU and linear algebra. Welcome Skills: > Experience with Web Assembly JavaScript and Type Script > Knowledge and experience in Web Assembly and web frontend development (JavaScript Type Script). > Basic knowledge of GIS including coordinate systems geoid models tiles raster and vector data. > Experience in system architecture design. > Knowledge of the latest trends in computer graphics. > Understanding of modern 3D graphics APIs such as Web GPU Vulkan and Metal. > Knowledge of physically based rendering optics and ray tracing > Experience in consumer game development
This is a remote position.