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Job Location drjobs

Vancouver - Canada

Salary drjobs

Not Disclosed

drjobs

Salary Not Disclosed

Vacancy

1 Vacancy

Job Description

1. General
Job Title: Technical Animator
Type: Contract
Level: MidLevel
Location: Vancouver BC (Onsite)
Workplace: Hybrid (3 days onsite 2 days remote)
Duration: 18 months no chance for extension

2. About the job
How would you collaborate with peers to develop and maintain gameplay animation systems
How do you problemsolve ingame animation implementation issues
Are you experienced in improving animation pipelines and technical animation efficiencies
Can you work in a diverse and inclusive culture supporting and encouraging your team
Do you have a passion for the gaming industry and stay uptodate with industry trends and technologies
Do such questions intrigue you

3. Summary of the opportunity
Client Overview: The Coalition is a flagship firstparty studio within Xbox Game Studios known for the critically acclaimed Gears of War series. They are committed to pushing the limits of Microsofts entertainment platform and devices.
Role Summary: As a Technical Animator you will collaborate with peers to develop and maintain gameplay animation systems. You will work with our animation systems in Unreal Engine 5 to support animators in achieving animation quality goals while ensuring gameplay responsiveness and behavioral goals are met.

4. What are the key responsibilities
Collaborate with peers in designing and implementing animation state machines behaviors and runtime solutions following best practices.
Work with engineers and leads to create animation behavior tools and techniques for building complex movement systems.
Solve ingame animation implementation issues and provide technical support to the animation team.
Identify opportunities to improve the animation pipeline and propose solutions for technical animation efficiencies.
Foster a positive and creative work environment that supports diversity and inclusion.

5. What experience are we looking for to drive success
MUSTHave Skills and Qualifications:
Minimum 3 years of experience in AAA video game development with realtime animation systems.
Experience with Unreal Engine ideally creating animation blueprints.
Selfmotivated creative problem solver and excellent communicator.
Ability to give and receive constructive feedback.
Passion for the gaming industry and knowledge of industry trends and technologies.

Preferred Skills and Qualifications:
Experience with Python.
Familiarity with animation graph state machines IK and control rig.

6. So calling all top performers
Exciting Opportunity: This role presents an exciting opportunity to work on impactful projects within the renowned Gears of War series while collaborating with a diverse and talented team. Youll have a chance to contribute to the development of animation systems and workflows pushing the boundaries of realtime animation.
Competitive Compensation: Competitive hourly rate offered.
Application Process: To apply for this role please email your resume highlighting your relevant experience and qualifications to . Please ensure that your application provides accurate information.


Employment Type

Full Time

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