We are currently seeking a talented Unreal Engine Environment Artist to join our team and work on cinematics. Playsense is a fullservice creative agency and a production house working with such clients as Wargaming Riot Ubisoft Rovio and others. We provide advertising solutions for the gaming and entertainment industry.
Tasks
- Create highquality environments and locations in Unreal Engine for cinematic trailers.
- Develop and texture realistic and stylized environments including landscapes architecture and natural objects.
- Collaborate with other artists to integrate environments into cinematics.
- Participate in discussions and brainstorming sessions offering creative solutions and ideas to enhance the visual quality of the project.
Requirements
- Experience working with Unreal Engine in creating environments for games or cinematics.
- Strong knowledge of 3D modeling and texturing tools (Maya 3ds Max Blender Substance Painter ZBrush etc.).
- Understanding of lighting composition and color correction in 3D graphics.
- Ability to work as part of a team meet deadlines and manage your time effectively.
- A portfolio showcasing examples of environment work in Unreal Engine.
Preferred Qualifications:
- Experience working on cinematic trailers or in the gaming industry.
- Skills in working with blueprints and visual effects in Unreal Engine.
We Offer:
- The opportunity to work on exciting projects within a creative team of professionals.
- Flexible schedule and the possibility of remote work.
- Opportunities for professional growth and development.