riences. Communicate design progress with the other creative leads and welcome collaborative feedback and iterations. Lead the creation of maps, mission structures, encounters and events used across the game levels and worlds Document workflows that you created to help others be effective in their use. Playtest the game and give candid notes on how we can improve it. Job Requirements: Worked game design for a least 2 shipped mobile titles (please include references) 5+ years of game development experience in mobile titles Very strong understanding of game mechanics pertaining to roguelike games and shooter game Extensive experience using Unity Ability to conceptualize and communicate an engaging gameplay experience Ability to communicate fluently in English (written and verbal) Passion and enthusiasm for mobile game development and shooter games #J-18808-Ljbffr