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Technical Artist Japan Residents Only
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Technical Artist Jap....
drjobs Technical Artist Japan Residents Only العربية

Technical Artist Japan Residents Only

Employer Active

1 Vacancy
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Job Location

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Tokyo - Japan

Monthly Salary

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Not Disclosed

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Salary Not Disclosed

Vacancy

1 Vacancy

Job Description

Req ID : 2825457

We are Unlock Design a recruitment agency based in Japan and the job description below is an opportunity with one of our forwardthinking client companies. We aim to ensure a trustworthy and considerate experience for our candidates emphasizing their privacy and longterm career goals. See our full promise and approach by visiting

Basic Information
Client ID: 127000
Job ID: 1440
Position: <>()No.109
Location:
Salary: 5M 9M JPY
Language:
Contract type:


Who we are

PC/

  • English here

    The company plans develops markets and operates games and digital services for home video game consoles PCs and smart devices and develops manufactures and sells amusement game machines. In addition we are developing creative new businesses that go beyond games by leveraging the knowhow and assets we have accumulated through our game business.

Roles and Responsibility



UnrealEngine4

  • English here

    You will be responsible for tool development and environment setup including:

    • Tool design and implementation
    • Tool creation customization and workflow construction in Unreal Engine 4.

Minimum Requirements

C#Python2

DCC 2

UnrealEngine4

UnrealEngine4

  • English here
    • Experience in tool development using C# or Python (2 years or more).
    • Proficiency in creating DCC tool plugins (2 years or more).
    • Game development experience using Unreal Engine 4.
    • Experience in customizing Unreal Engine 4 and developing tools.
    • Experience in collaborative game and tool programming within a team.

Preferred Requirements

DCCRig

  • English here
    • Experience from product initiation to release.
    • Proficiency in lighting rendering and experience in programming with shader languages.
    • Experience in character setup and rig construction within DCC tools and game engines.
    • Experience in implementing control systems for characters and other elements at runtime.
    • Leadership experience such as serving as a project lead or chief.
    • Proactive and capable of taking the initiative including making suggestions for process improvements.

Conditions / Benefits

Employment type:

Location:

  • 3

Annual Salary:JPY

  • 14
  • 2612
  • 23715UP

Hours:

Flex: 8:00 22:00 (Core time: 10:30 15:30)

Probation:

Benefits:

    • 30
    • 20
  • 1

Interview Process

  1. 1
  2. 2

Remote Work :

No

Employment Type

Full Time

About Company

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