E Learning Jobs in Shanghai
E Learning Jobs in Shanghai
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Responsible for planning and designing the difficulty levels of motionsensing dance games setting reasonable difficulty distribution goals based on game features and user states and validating and optimizing them.Collaborate with Programmerl Level Designer and Choreography Directors t More...
Define the expectations and goals of the social ecosystem tailored to the characteristics of casual party products and design and optimize social links and functional support accordingly.Implement social systems and gameplay within the game fostering a positive social atmosphere to en More...
Responsible for planning and designing the difficulty levels of motionsensing dance games setting reasonable difficulty distribution goals based on game features and user states and validating and optimizing them.Collaborate with Programmerl Level Designer and Choreography Directors t More...
What you will do: Work with Ubisoft oversea projects to clarify their requirements quality standard scope timeline budget workflow (pipeline) for outsourcing production. Lias with internal stake holders and find the right external vendors inside china to collaborate with. Be responsib More...
What you will doCollaborate with the level team to develop the look and feel of a game.Find visual references based on the artistic and technical directions.Set up light sources to support narrative elements and gameplay progression.Light game environments characters and cinematics to More...
Work with the development team to develop/maintain internal tools for game development process or game operational management. The tools can be web based or standalone application or part of the production pipeline. Make sure the tools created are user friendly and easy to use. Make More...
Work with the development team to develop/maintain internal tools for game development process or game operational management. The tools can be web based or standalone application or part of the production pipeline. Make sure the tools created are user friendly and easy to use. Make More...
What you will do Act as a technical reference for the team in relation to Game Design & Level Design and provide technical support for fast prototyping and integration. Collaborate with Design and Programming teams to implement tools & features in the engine. Proactively ident More...
What you will do Act as a technical reference for the team in relation to Game Design & Level Design and provide technical support for fast prototyping and integration. Collaborate with Design and Programming teams to implement tools & features in the engine. Proactively ident More...
Responsible for planning and designing the difficulty levels of motionsensing dance games setting reasonable difficulty distribution goals based on game features and user states and validating and optimizing them.Collaborate with Programmerl Level Designer and Choreography Directors t More...
Define the expectations and goals of the social ecosystem tailored to the characteristics of casual party products and design and optimize social links and functional support accordingly.Implement social systems and gameplay within the game fostering a positive social atmosphere to en More...
What you will do: Work with Ubisoft oversea projects to clarify their requirements quality standard scope timeline budget workflow (pipeline) for outsourcing production. Lias with internal stake holders and find the right external vendors inside china to collaborate with. Be responsib More...
As a Concept Artist you will create 2D art assets for games across multiple platforms based on the artistic vision of the game. You will have the opportunity to explore various styles of 2D art creation. Close communication with the content director and the art team is essential.Job R More...
As a Concept Artist you will create 2D art assets for games across multiple platforms based on the artistic vision of the game. You will have the opportunity to explore various styles of 2D art creation. Close communication with the content director and the art team is essential.Job R More...
What you will doCollaborate with the level team to develop the look and feel of a game.Find visual references based on the artistic and technical directions.Set up light sources to support narrative elements and gameplay progression.Light game environments characters and cinematics to More...
What you will doCollaborate with the level team to develop the look and feel of a game.Find visual references based on the artistic and technical directions.Set up light sources to support narrative elements and gameplay progression.Light game environments characters and cinematics to More...
What you will do Act as a technical reference for the team in relation to Game Design & Level Design and provide technical support for fast prototyping and integration. Collaborate with Design and Programming teams to implement tools & features in the engine. Proactively ident More...
What you will do: Work with Ubisoft oversea projects to clarify their requirements quality standard scope timeline budget workflow (pipeline) for outsourcing production. Lias with internal stake holders and find the right external vendors inside china to collaborate with. Be responsib More...
1.Development optimization and deployment of regional sales strategies and key customer strategies.2.SLRIntegrate frontend market and sales information based on company products applications and pricing strategies and assist SLR in developing corresponding strategies.3Building an effi More...
Graduate Field Applications Engineer Fae
Provide technical support to customers during product design development and testing.Assist customers in integrating Renesas products and understanding specifications.Collaborate with sales teams to identify needs and offer technical solutions.Conduct technical presentations training More...
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