Lead Build Game Engineer
We are looking for a Lead Build Game Engineer to work with one of its longtime clients located in the Seattle area on a team that develops many of todays top video game franchises
The candidate
- Must have a strong background building and operating large scale build infrastructure
- Were looking for someone with strong communication skills and a selfdriven approach to work
- The ideal candidate understands AAA game development (NOTE this is ABSOLUTELY REQUIRED) enjoys collaborating with internal and external partners and has a track record for delivering high quality infrastructure with a passion for operational excellence
NOTE A qualified applicant must have experience developing and maintaining large scale reliable secure build services and the tools needed to use them
Responsibilities
- Responsible for our build infrastructure including ability to produce roadmap estimate time and cost required to accomplish new features improve automation increase reliability and improve observability
- Operate and maintain build infrastructure used across the game/franchise portfolio
- Provide troubleshooting and timely resolution of system network and infrastructure problems
- Be available for x oncall rotations
Qualifications
- years of professional experience in AAA scale Unreal Engine game development
- Automated CI/CD pipeline (eg Azure DevOps (preferred) Jenkins)
- Content Tools and Pipelines
- years experience with scripting languages (python bash ruby etc)
- years experience with compiled object oriented languages (C Go C# etc)
- years experience administering Perforce source control systems
- years experience building infra on Azure or AWS
- Expertise in implementing automated unit and integration tests
- Strong verbal and written communication skills problem solving skills customer service and interpersonal skills
- Strong ability to work independently and manage time efficiently
Bonus skills
- Deep understanding of Unreal Engines build pipeline and asset management systems
- Experience supporting Perforce based CI/CD pipelines
- Experience in working with nonengineering disciplines
- Experience in working with remote teams
- Experience with infrastructure tools like Kubernetes and Docker
AAA,Unreal Engine,Build engineer