Your responsibilities include the following:
- Build and CI toolset (based on Jenkins)
- Crash reporting tools
- Interfaces to publisher or first parties systems (e.g. uploading builds, querying data, …)
- Interfaces to our versioning system
- Microsoft Teams integration
- In-house build farm
- Interfaces to Swarm code review tool
- Perforce support for the team
- Documentation for build, release and tools processes
Job Requirements
- Several years of experience in DevOps, build engineering or related fields, ideally in the games industry
- Experience with relevant tools
- Relevant programming languages
- C++ and C++ build chains
- Operating System administration experience
- Network/service programming expertise
- Use of English language (written and spoken)
Advantages:
- Experience with the following:
- Jenkins
- Microsoft Flows/Power Automate
- Amazon Web Services (AWS)
- Jira (especially API and integrations)
- Confluence (especially API and integrations)
- Perforce
- Experience in Unreal Engine 4 build and automation tools
- Experience in games programming, especially Unreal Engine 4 using C++
- You are a problem solver with a positive attitude towards complex problems
- High affinity to games, internet and emerging technologies
- Fluent in English