drjobs Gameplay Programmer

Gameplay Programmer

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1 Vacancy
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Job Location drjobs

Barcelona - Spain

Monthly Salary drjobs

Not Disclosed

drjobs

Salary Not Disclosed

Vacancy

1 Vacancy

Job Description

A passion for fantasy worlds has long been ingrained in our studio and at last we can announce we have embarked on a journey into that beloved realm. With a party of veteran IOI guild members and new wizards and sorceresses of the industry we are building an ambitious new IP for console and PC that will revolutionize the online fantasy RPG genre. If you share a similar passion for creating welcoming heartfelt bold and impactful worlds join us and together we will write the next chapter in IOIs history.

For developing this new fantasy project we are seeking a Gameplay Programmer who is passionate and experienced with multiplayer tech. We can offer the immersive mastery we are known for on a whole other level of player interaction.

Glacier our stateoftheart engine technology is part of our success as a studio. Built around visual scripting and hotreloading to enable completely datadriven WYSIWYG game development our game development engine was designed from the groundup to enable faster iterations on content creation tweaking and debugging. This has been achieved through a highly optimized Runtime Resource System a powerful Live Editor and an ondemand Asset Pipeline.

What you will do:

  • Youll work across multiple areas within the core gameplay domain: characters cameras control scheme weapons and items abilities and progression environments and interactions to name a few.
  • Youll work primarily in C creating code systems and visual building blocks for our designers to be used in Glacier our inhouse technology via our integrated Visual Scripting Language.
  • You will interact and collaborate on shared technology with other adjacent domains particularly animtech multiplayer and AI.
  • As a part of a game team you will collaborate with other programmers designers and content creators to build and enrich the game while adhering to the main vision set by the Game Director and in accordance with the guidelines defined by the Technical Director on the project.
  • You will collaborate and help other gameplay programmers across the studio to strengthen our shared codebase and build crossproject robust systems in accordance with the longterm objectives set for our studios technology.

Who you are:

  • You have 2years of professional gameplay programming experience on a AAA title preferably multiplayer.
  • You will work daytoday in C so we expect you have a strong foundation and understanding of the best practices.
  • You have handson experiencewith gameplay features implementation such as: systems characters cameras control scheme weapons and items abilities and progression environments and interactions.
  • Wellfounded in mathematics algorithms and data structures.

Who we are:

IO Interactive is an independent videogame development and publishing company with studios in Copenhagen Malm Barcelona Istanbul and Brighton. As the creative force behind some of the most talkedabout multiplatform video games in the last decade we are committed to creating unforgettable characters and experiences all powered by our awardwinning proprietary Glacier technology.

We know that to achieve those goals we need courage talented people and a great working environment and we do our utmost to have all of that. Across our multiple studios were working on several projects. Crucially though were all one team. We value the work and impact that each person brings to the table and we actively encourage new ideas whilst listening to your insights along the way.

We have a dedicated team of People Managers who look after you as an individual and as an employee. With more than 40 nationalities we know that everyone is different and we are proud to have a reputation for being a friendly workplace with highlytalent people.

Employment Type

Full Time

Company Industry

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